If this is the utopian capitalist society, it doesn’t seem like it.Įither way, it’s hard to think about that Soviet supremacy when you’ve been hounded across the countryside by robots and then tossed into a deep dark research facility by video gaming’s best octogenarian – Granny Zina, who covers your escape by spraying an AK47 at the approaching ‘bots and then toting a rocket launcher just before you descend – and forced to fend for yourself with little more than a fire axe and an empty KS-23 Shotgun. Everyday robots look slightly misshapen and inhuman, while the fancy metal assistants are all chrome and polish. This bleeds over into the characters, too. Atomic Heart has exceeded its quota of both hammers and sickles, embedding them everywhere in both the marbled halls in the first part of the preview and the darkened bunkers I was later forced to explore. The art style is distinctive within video games, owing a debt to those classic Soviet propaganda posters.
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